Tuesday, 12 May 2015

Week 7 - Interior Design, Animation, & Menus

Spaceship Interior Design

This week we designed the interior of the ship the player lands on. The interior was designed in Photoshop, and made to look as futuristic as possible in order to keep in line with the narrative of the game. This will help a lot when it comes to modelling the interior at a later date.








Ship Interior




Animal Emotion Animations

This week we also looked in to the movement of animals. We need to make the animations of the animals as realistic as possible in order to get an empathetic response from our users. This involved researching books, photographs, and documentary's. The compiled information can be found here:
Animal Locomotion in Animation


Final Menu Designs

We also made the final designs for our menus. This involved taking the designs we had made previously and refining the best ones that the team liked. The main issue was the shape and color to use for the buttons. The colors that worked best for our game are shades of blue, so it was important to try different shades to get the right ones.

















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